Twine
Map Information
- Views: 295
- Comments: 4
- File Size: 34.56K
- Dimensions: 640x360
- Download Link:Download
- Camera Data: View EXIF properties
Twine
Description:
This track is very simple, it is made up of two spirals and one banked turn. There is minimal scenery as this map is designed for a lot a killing as you can see in the video, the track is short but it usually takes a while to get a checkpoint as you will die on average 3 or 4 times before you can get away from the carnage. Enjoy!
Pictures:
Starting Area

Downhill onto the first spiral

Onto the small banked turn

The final spiral, this one is much bigger

Onto a quick uphill aided by man cannons that make you do a little hop

Overview 1

Overview 2

Overview 3

Video:
(Sorry, blocked in Germany)
What inspired your creation?
The lack of new battletracks, I wanted some new ones that were not extremely long such as Caspitrius, but still had a fun aspects with plenty of carnage.
How long did it take to built?
About 3 and a half hours over a 6 day period. I was working on another track at the time which took more priority.
What aspect took the longest to create?
Probably the final spiral, I had to redo it 3 times to get the spacing correct as if I kept it turning at any more than 5 degrees it would collide with the underside of the banked turn and first spiral.
Description:
This track is very simple, it is made up of two spirals and one banked turn. There is minimal scenery as this map is designed for a lot a killing as you can see in the video, the track is short but it usually takes a while to get a checkpoint as you will die on average 3 or 4 times before you can get away from the carnage. Enjoy!
Pictures:
Starting Area

Downhill onto the first spiral

Onto the small banked turn

The final spiral, this one is much bigger

Onto a quick uphill aided by man cannons that make you do a little hop

Overview 1

Overview 2

Overview 3

Video:
(Sorry, blocked in Germany)
What inspired your creation?
The lack of new battletracks, I wanted some new ones that were not extremely long such as Caspitrius, but still had a fun aspects with plenty of carnage.
How long did it take to built?
About 3 and a half hours over a 6 day period. I was working on another track at the time which took more priority.
What aspect took the longest to create?
Probably the final spiral, I had to redo it 3 times to get the spacing correct as if I kept it turning at any more than 5 degrees it would collide with the underside of the banked turn and first spiral.
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