HaloTracks: Hardcore Re-Revival Challenge - HaloTracks

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Hardcore Re-Revival Challenge It gets you wet

#1 User is offline   smm2010 

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Posted 29 May 2012 - 01:10 AM

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Description
Remember in the golden days of Hardcore racing when maps were well-made, balanced and fast paced? Yep; so do I. Due to the neglect of these old traditions in Reach, far too few hardcore tracks were made and released, with most of them consisting of ridiculous amount of obstacles that ruin the fast pace that it should contain. This re-revival challenge is rather simple; create a Hardcore track that will have everyone come back for more instead of dreading the god-forbidden race ahead of them.

Rules and Regulations

  • The track(s) must be made by you. Please list the people who made it if more than one person made the track with you.
  • The track may be made on Forge World, Ridgeline or Tempest.
    • Your track is to have three elements in which to to be judged on:
    • Quality: The track must be race-able, period.
    • Traps/Obstacles: Don't overflow the map with traps or obstacles that will ruin the fast pace of a Hardcore race. You can even add in a theme that will interact with the track itself.
    • Originality: Come up with an interesting track layout or create some traps that are rarely implemented. Go crazy with your ideas!
  • You are not allowed to submit maps after the map submissions deadline.
  • Allowing people to secretly use your track will result in the track being thrown out of the contest.
  • For the sake of reviving one of our best gametypes ever made, you can submit as many maps as you want. Keep in mind, however, that if two of your tracks make it into the top four for feature voting, only one of them will be selected in terms of the highest score.


Deadlines:
Map Submissions: Due by July 14th
Judging Period: July 15th - July 17th
Community Voting: July 18th - July 24th


Judging, Voting, and Prizes:
Prizes:
  • 1st: Map Featured, 200 points
  • 2nd: 100 points
  • 3rd: 50 points
Judging:
Judging will be done by the HaloTracks staff. They will grade the maps on how they meet the criteria, with a scale between 1-5, five being the best score. All their scores will be averaged into one whole score for each map.


Community Voting:
Voting will be taking place after the Judging Period. This will be the featured map process. The tracks being voted will be the 4 tracks with the highest average scores from judging.

Format for Registering:
[b]Author(s):[/b]
[b]Name of Map: [/b]
[b]Overview Picture (if you can add one)[/b]



Y'all know what to do. Time to get started.
Former HaloTracks Staff and Administrator (November 25, 2009 - December 11, 2012)
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#2 User is offline   Yugnoswam 

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Posted 29 May 2012 - 02:18 AM

Are you allowed to submit more than one map?


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#3 User is offline   Masta Hippie 

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Posted 29 May 2012 - 03:20 AM

View PostYugnoswam, on 29 May 2012 - 02:18 AM, said:

Are you allowed to submit more than one map?

It clearly says no. However it needs to say yes so we can get more HC maps made.
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#4 User is offline   Yugnoswam 

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Posted 29 May 2012 - 03:29 AM

View PostMasta Hippie, on 29 May 2012 - 03:20 AM, said:

It clearly says no. However it needs to say yes so we can get more HC maps made.


Ohh yeah XD Well you ranting on about it on xbox saying it needs to say yes made me think it did XD I'm still half asleep.
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#5 User is offline   Mad Hatter 

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Posted 29 May 2012 - 09:12 AM

Never limit the amount of maps that can be made =]

I think I might take a stab at this if I get the time to

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#6 User is offline   Churchy 

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Posted 29 May 2012 - 03:00 PM

I was just thinking about making more hardcore tracks to bring it back. Perfect. :)
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#7 User is offline   smm2010 

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Posted 30 May 2012 - 02:27 AM

Good idea, Hatter. :)

Rules have changed just a lil bit. The more maps created for reviving Hardcore, the better, so y'all can submit as many maps as you want. Just keep in mind that if you submit two or more and they both make the top four for feature, only one of them will be chosen.
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#8 User is offline   BicycleShirk 

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Posted 30 May 2012 - 08:41 AM

Has anyone got a generic hardcore map of which I could see just to get a few ideas of how it should run?
Hopefully I'll be here for a bit longer this time.
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#9 User is offline   Mad Hatter 

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Posted 30 May 2012 - 08:42 AM

Sounds good smm...... Although it wasnt my idea i just reworded it lol

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#10 User is offline   llehctim4 

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Posted 30 May 2012 - 08:52 AM

Is there a guide to setting up HC tracks? I've searched the site but can't find anything. I think there was one explaining about the deathcams, but I cannot find it any more. I am probably going to start making one soon to get back into forging. Good luck everyone!
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^CoookkieMonster said:

I can't even get a shout in edgewise, I love it
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#11 User is offline   Yugnoswam 

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Posted 30 May 2012 - 10:34 AM

View PostBicycleShirk, on 30 May 2012 - 08:41 AM, said:

Has anyone got a generic hardcore map of which I could see just to get a few ideas of how it should run?


Dusk HC, Immersion HC and Brosiedens Traisl are both good examples. 

View Postllehctim4, on 30 May 2012 - 08:52 AM, said:

Is there a guide to setting up HC tracks? I've searched the site but can't find anything. I think there was one explaining about the deathcams, but I cannot find it any more. I am probably going to start making one soon to get back into forging. Good luck everyone!


http://www.halotrack...-hc-death-cams/


Not 100% sure if thats accurate anymore though.


This post has been edited by Yugnoswam: 30 May 2012 - 10:27 AM

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#12 User is offline   llehctim4 

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Posted 30 May 2012 - 11:02 AM

View PostYugnoswam, on 30 May 2012 - 10:34 AM, said:

Dusk HC, Immersion HC and Brosiedens Traisl are both good examples.



http://www.halotrack...-hc-death-cams/


Not 100% sure if thats accurate anymore though.




Brilliant! That's the one I was looking for, it should probably be moved/copied into forge help/general racing. Thanks!
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^CoookkieMonster said:

I can't even get a shout in edgewise, I love it
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#13 User is offline   Masta Hippie 

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Posted 30 May 2012 - 01:10 PM

No the good examples are in Halo 3.
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#14 User is offline   Churchy 

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Posted 30 May 2012 - 07:56 PM

View PostMasta Hippie, on 30 May 2012 - 01:10 PM, said:

No the good examples are in Halo 3.

I hear you Masta. Taxxman's, Payps', Sprintfuzion's and possibly some of mine, back when HC first started were the best and always will be.
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#15 User is offline   Mad Hatter 

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Posted 30 May 2012 - 08:13 PM

Yeah i wouldnt look at almost any race maps in reach and call them good by any means

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#16 User is offline   Derk921 

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Posted 31 May 2012 - 04:42 PM

Started mine today. Seems pretty hard and trying to make halo 3ish style. Message me when I get on tonight to see check it out.
Jeff: "Wow Derk. You could easily be admin."
Cassel: "Oy! I'm not gonna lie. Derk is better than me in racing."
Jake: "Yeah. Derk is amazing at everything."
Hatter: "Why don't we just let Derk run Velocity?"
Masta: "Wowww Derka Derka, why do you pwn noobs so much at hardcore?"
Deano: "He's probably the best racer on Halotracks."
Smm: "I want gay turtle sex with you."
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#17 User is offline   Jeffh3962 

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Posted 09 June 2012 - 12:00 PM

June only has 30 days, Steve. lol
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#18 User is offline   Yugnoswam 

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Posted 09 June 2012 - 03:08 PM

Mines about 60% done, getting a working 540' spin took a while lmao XD
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#19 User is offline   smm2010 

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Posted 18 June 2012 - 08:33 PM

12 more days. Be sure to get your maps in!
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#20 User is offline   Yugnoswam 

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Posted 19 June 2012 - 03:06 PM

I haven't got room on my fileshare >.> But I am done.
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