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CoookkieMonster

Official DRL Map Database

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Official DRL Map Database

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Map Database

Data

Below is the map database, it contains the following data for each track: Name, Mapmaker(s), Suggested laps, Lap time, Track type and Host map.

Name - Simply what the mapmaker called their map.

Mapmakers - The ones you can rage at when you fail.

Suggested laps - Calculated from lap time, the number of laps suggested to ensure races of between 8 and 12 minutes.

Lap time - Representative lap time in a solo game.

Track type - The category of track that the race falls into.

Host map - The Halo 4 map the track is built on (e.g. Erosion, Ragnarok etc.)

Track type

Terrain - Where the floor on the track is mainly terrain from the built in maps, with maybe a few bridges etc. Also has to be relatively wide in most places.

Tight - Normally reserved for maps built on Haven, Adrift etc. Can also be any map where the majority on the race is narrow.

SX/MX - Based on real life Motocross racing, SX tracks consist of jumps and rollovers in sections with mainly 90 and 180 degree turns with burms, MX are similar but tend to be on terrain and more free form, AX are very short SX tracks. Most tracks have the appropriate suffix.

DRL - Maps that feature jumps, obstacles, pitfalls and other fun things. Think Craqwert, Lunarcross and Duckling's Castle.

MT/GP - GP are man-made smooth tracks, normally devoid of jumps. MT tend to be a mix of GP and SX. In this league this is extended to the mario kart tracks aswell.

Collision - Any track where the route crosses over itself often within a lap, utilising the new Race gametype. Only examples so far are Leviathan and Starside Hall Race.

Not recommended

Maps that have been used in the DRL, but for some reason, are inconsistent or do not produce good/fair races are put on the not recommended list. This is normally due to jumps only working occasionally.

Maps that are not recommended for use are written in red italic font.

Using the Spreadsheet

  • Filtering and Sorting - By clicking the arrows next to each head you can sort and silter what you see in the table, for example you can sort by lap time or filter to only show Terrain tracks. Best thing to do is give it a go. Refreshing this page will reset it.
  • Track Search - The Orange boxes on the right allow you to search for tracks, the first bow is Track Type, the second is Host Map and the third is MapMaker. Type into these cells what you would like to search (e.g. DRL, Erosion, Bean05, will highlight all DRL tracks, by Bean, on Erosion). Results are highlighted in orange.

Submission Requirements

  • Your maps must be competitive, and must be either Terrain, Motocross (including Nationals, SX, MX, and EX), or something very competitive.
  • Skytracks, Rollercoasters, Hardcore Tracks, and any similar types of track will not be accepted.
  • You must credit all creators of the track.
  • There is no limit on how many maps you may submit.
  • It is ultimately up to the tournament hosts whether they use your map or not, so try contacting one of them.

Submission Format

  • Author's gamertag. Include all authors of any co-forged maps.
  • Track name.
  • Host map.
  • Track type.

In the spoiler below is the old style database, this will no longer be updated, but it seemed a shame to delete it.

Map Database

NukedlceCream

Hectic Hell

Gotterdamerung

Journey

Up On The Rooftop

Frost

Sky

Floccinaucinihilipilification ("Floc")

Attack

Refuge

Convolution

Viridian

Snowpoint

Throwback

Saffron

Burst

Indigo MX

Celadon

Lavender

Cataclysm

Pewter

Breakdown

Vermillion

Autumn

Green green grass

Fuschia

Battle On The Blue

Paradise

Great White North

CoookkieMonster

Dirt Roads

Snowy Trails

Misty Peaks

Melting Marvels

Winding River

Shattered

Up On The Rooftop

LunarCross

Relentless December

Waterfront

Lithofractor

Whisper

Tree Hugger

Cerulean Coast

Duntrune Castle

Battle On The Blue

LunarCross 2

DRL Palace

WhiskeyWarm

Verge

Compass

Lacklustre

Melted 8

Exodus

Lowline

Colouring

Vestige

Viking

Violet

Wrap Around

Congo

Canine

Lothario

Haphazard

Lioness

Remedial

Bean05

Assault

Enchiladas?

ARENA SX

Scrape

Complexion

¿Burritos?

Tacos?

Vortexes

Longdow

Valholl

Crazqwert

Banana Split

Ragnaroc

Wongbow

Sandy City

Vorte×

XreignZ

Gromulen SX

Filthy Park SX

Reaper SX

Wongatti MX

Scrapyard SX

Venator SX

Marigold MX

Fractal SX

Peppergoose SX

Alpine Dolphin GK

Blade's Edge Arena SX

Sanctum SX

Botanical Gardens SX

Prison Yard SX

Gogetarulez

Viper- Competitive

Purple & Gold

Complex Crescent

Fire Ruins DRL

Gold & Purple

Mystic Dawn

Dragon MX

Mogar MX

Purple & Gold MX

Breakdown

Alpine Dolphin GK

Terra Nova

Possante

Enchiladas?

¿Burritos?

Tacos?

Profiteroles

Ratatouille

Hummus (Forge Island)

Battenburg

Banana Split

Sorbet

Hummus (Ravine)

Artichoke

Lasagne

Lord FluffBall

Racers City DRL

Complex Crescent

Filthy Raceway

Bumpety Rupety

Racers City 2

Flithy Raceway 2

Indigo MX

Purple & Gold MX

Velvet Trails

Rainbow MX

DoM mOtIoNlEsS

?Ya Sweatin' Boi?

Glacier Meltdown

TURBINE SX

The mOtIoNlEsS In Motion

Sandy City

TurbTastic

Bowser's Castle

Sherbert Land

Banshee Boardwalk

Koopa Troopa MK64

OrdoMalleuss

Are you a robot?

Wasteland Raceway

Crackers

The Old West

OrionHardy84

Complexity

Caragnarok

Cold Snap

Cynical

vR Iceman

Vegas SX 2013

AMA Houston SX

Monster Energy Cup

GOLDLINER 49NER

Solara SX

Monumental SX

Toxious SX

llehctim4

Grassy Gradient

Dragon MX

Landslide

Boyd Da Milkman

Nordic

You Happy Cookie?

Arciform

WastedDuckling9

Duckling's Castle

Piped

Rehise

Masta Hippie

Junkgle

Funky Factory

Radiator Springs

romansoldier35

Nothern Lights MX RTV

Maccabee

Arroyo Nationals

Anopisthograph

Cherry Krush

Watermelon Squeeze

i impROBable

Cliff Side MX

Radiator Springs

Tripmine413

Gotterdammerung

Jeffh3962

Jotunheim

v Ionized

Astraeus

D MAGE59663

Cooling Station

AYMxFaMaSiitY

Silo Station

YouxxGotxxOwned

Scrapyard SX

SPAC3M3AT

tokyo drift- the metropolis

PANCAKEMUFFIN

Constellation SX

LiQuiD I NosE

Good Morning Vietnam

Oracle Ball

Snowhead

Vorck

Space Arena MT (RACETRACKS compatible version in gogetarulez's fileshare)

King Edward I

Chrysolite SX

Wolf 8499

Acidic Trails

Purpledinosaur0

Vantage SX

Maps Used But Not Recommended:

Brightflame SX By: XreignZ- Several jumps are constantly inconsistent

Outbreak SX By: Purpledinosaur0- Extremely challenging, full speed jumps

Christmas 'Gooses By: llehctim4 and gogetarulez- All stunts (elevator and jumps) fail with multiple people

Rolds Golds SX By: GOLDLINER 49NER- Several Jumps are inconsistent, the hill doesn't always give points

Jade v2.2 By: Ultima Awesome- Rocket launcher in the way on the track, checkpoint is much too short

Treeline MX By: Lord FluffBall- Some of the jumps are very inconsistent.

Coliseum SX By: vR Iceman- Several jumps are very inconsistent, and it's easy to flip in the checkpoint

Warehouse SX By: Purpledinosaur0- Not compatible for the RACETRACKS gametype

Slums MX By: i impROBable- Big jump and checkpoint jump are inconsistent

Marathon SX By: i impROBable- There is no checkpoint

Space Stadium MT By: Vorck- Very easy to fail and get stuck

Coconut Mall By: TurbTastic- Several Jumps Are Inconsistent

Child's Play SX By: OrionHardy84- Inconsistent ending jump

Clarity By: Itz Nugget 095- More of a double-wide, not very competitive

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If you want to, you can add my Complexity map to the list.

If it gets used in one of our tournaments I'll add it to the list! (:

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Don't forget to add Wogatti MX by XreignZ and Assualt by Bean. Those are being used in friday's tournament. Also Viking by Whiskey.

EDIT:

Also LunarCross by CoookkieMonster

Edited by gogetarulez

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Don't forget to add Wogatti MX by XreignZ and Assualt by Bean. Those are being used in friday's tournament. Also Viking by Whiskey.

EDIT:

Also LunarCross by CoookkieMonster

I know, I'll add them once they've been used. :D

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Just wanted to let people know that I created a competitive version of my terrain track Viper on Longbow. I remade the jump and it's almost impossible to fail unless you're taken out really, really good. And even if that happens, you're still able to get back to the track because I added a mini-ramp there to get back. It's up in my fileshare now. GT: gogetarulez

Edited by gogetarulez

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