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HT Demo Revival Topic

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HT Demo Revival

This topic details the plan we (myself and Nuked) have laid out for the revival of HT Demo as a functioning squad. In the past, HT Demo has done traditional and pre-planned tournaments under multiple formats. Some have worked and some have not, and many have not lasted for a long period of time. The goal for this revival, and in the longer view for the squad, is to impose a system that hardly requires oversight on anyone’s part and doesn’t restrict the squad to brief (and diminished) revivals controlled by any one person. While the squad has its ups and downs, this system is intended to preserve continuity. Read this topic carefully, as we might add or remove some features. Questions and feedback are encouraged.

Initiation of a Tournament
The initiation of a tournament will take the shape of an in-between planned and impromptu event. Someone in the community, who we will call the captain, will form a team of 4 - Team A. For the tournament, Team A is the home team This will be important when running a tournament. The captain of Team A will post his team list of 4 people including himself to the Discord channel, and a rough estimate of what day and time they would be willing to compete. 

(A) Looking for Opponent. Friday/Saturday after 6pm ET.
Member1
Member2
Member3
Member4

The community will try to get together to form their own team of 4 to challenge Team A. The captain of Team B will post a response to Team A in the Discord channel with his team list of 4 people including himself.

(B) Against Member1’s Team. Saturday 6pm ET.
Member5
Member6
Member7
Member8

If negotiation for a specific day or time is needed, that will take place between these two captains and/or their team members outside of the Discord channel. This process can be flexible as needed, can be spontaneous (i.e. within minutes), and can take place using any form of communication method. Other teams can also be formed simultaneously to challenge future Team As but this must be acknowledged only after another team has posted as Team A. Future teams can take the initiative to be Team A by posting their team list first. Team A is reserved for the team who posts their team list first. Team B is reserved for the team who challenges Team A first. Team A is the home team only for one tournament at a time and can continue to be Team A for consecutive tournaments as long as they initiate the tournament first. 

Once a tournament is completed and results recorded, old team posts will be deleted from the Discord channel and old teams will have to reproduce a new post. This would also be required for back-to-back tournaments and rematches. Teams who cannot find an opponent immediately will have a week to do so, otherwise their post will be deleted.

Conducting a Tournament
Once Team A and Team B have agreed to a day and time, the lobby will be formed consisting of the team lists agreed upon (on Discord). A member of Team A will be lobby host, but if connection is an issue it can be the lobby’s discretion to decide who is best to host.  If the team lists change at all between initiation and the start of the tournament, it must be run by the other captain(s) and agreed upon once again. If disagreed, the tournament is cancelled and Team A can (re)initiate their team list or see if another team will challenge them. You must run the entire tournament with, and only with, your posted team list. No substitutions in the middle of tournaments. If one (or two) people drop out in the middle of the tournament, the team captains can agree to run the rest of the tournament as a 3v3, or else the entire tournament will be null.

In-game demo rules will be utilized. Reference the HT Demo rules topic. Only use maps found in the HT Demo Map Database marked with a ‘C’.

Team A, unless for reasons agreed upon by both team captains, is host of the lobby.

Team A, as home team, will have first pick in map selection. Team B will have second pick. This will alternate until the tournament is completed. Maps are not to be played on twice in a tournament. 

Teams do not have to disclose what maps they are picking until it is their turn to select one.

Each team has one veto for the other team’s map selection. This veto must be sent by the team captain via Discord, or Xbox messages. The team picking the map must then select a new map off the database and that map cannot be used in the same tournament.

Tournaments will be best of 7, meaning that the first team to reach 4 undisputed wins in 7 matches wins the tournament.

Unless otherwise stated, all races will be 15 laps. Some maps can be negotiated for longer or shorter distances, but this must be understood by both team captains.

The rotation of racers is not required. Team captains can rotate their racers if they wish, but it will not be mandated. A team member is able to race all or none of the maps.

Teams will be in separate party chats, but team captains may float between party chats to facilitate vetoes and discuss tournament procedures.

Team A will keep track of the maps played on and wins/losses. This will be posted to the HT Demo squad forum upon completion of the tournament. Format for posting results can be as simple as the following:

Team A
Member1
Member2
Member3
Member4

Team B
Member5
Member6
Member7
Member8

Map Name, 15-14, Member5 wins
Map Name, 15-14, Member1 wins
Map Name, 15-14, Member4 wins
Map Name, 15-14, Member2 wins
Map Name, 15-14, Member1 wins
Overall, 4-1, Team A wins

Leaderboard and Rank System
We have not officially decided the proper way to go about this, but for the time being we ask that Team A record their results as shown in this topic. Perhaps if this system is successful in the long run we can incorporate the results into our own leaderboard with informative statistics. Seasons based on the amount of tournaments completed are also a possibility, but we won’t get ahead of ourselves. We have also made an executive decision to pass on using the tournament system for simplicity.

Competitive vs Casual
A huge question in response to these announcements might be: what about demo for fun, or casual demo lobbies? There is an obvious answer. You are absolutely permitted to have demo for fun. However, since we are defining what is competitive for squad purposes, we must define what is not competitive. Casual lobbies are what most people would be familiar with when they think of demo - testing new maps, messing around, and lobby hosts having absolute discretion over the lobby. We don’t want to tamper with these activities. In fact, we want to endorse it. The HT Demo map list will be cognizant of casual demo lobbies by inclusion of demo maps not recommended for competitive purposes, but are still acceptable to play demo. Casual demo lobbies and casual demo maps are still considered demo, but for squad purposes these will be unranked and not included on the squad leaderboard.

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