New Halo 3 Racetrack gametype for 16 player racing

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Hey guys,

Now that we can have 16 mongeese on Halo 3 I have been messing around with making a halo 3 racing gametype that will work with 16 players. I believe that I have found a successfully way to make it work. I’ve made a new H3 racetracks gametype using the crazy king variant that can be found on my share. All you have to do is make a hill with 4.5 length and put 2 gravity lifts  (on weapon holders) near the entrance to the hill and two near the exit of the hill. Using this method all players each get one point for going through the hill and the gravity lifts will push players through making sure they can’t sit in the hill. The 4.5 length of the hill is enough that the racer will only get one point. You can also put teleporters on  the grav lifts exiting the hill so that players won't be able to get points on foot. The  only downside I’ve noticed so far for this variant is that most of the OG Halo 3 racetracks are budget glitched and won’t let you put down the spawn points, mongeese, and other objects needed for 16 player racing. This new variant would be ideal for 16 player racing on new maps and old non-budget glitched maps.

Here’s an example below on my new avalanche map, Meliora:  Racetracks (KoTH) example

Let me know what you think!

Edited by xDangles25x
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