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I'm looking to preserve as many old Halo 3 racetracks as possible before fileshares get shut off, which may happen on Febuary 9th with Bungie taking down the old Halo 3 website or at the end of the year with the sunset of all online features; if anyone knows of any gamertags with fileshares that might have old maps or if anyone has old maps they could get to me in some way, it'd be greatly appreciated.
Browsing through old posts encouraged me to make this topic and I have a feeling the community would love to take part in a nostalgia binge. So, what were your favourite racetracks from each Halo game? List your top 3 favourite tracks of any genre from any Halo game you've played. Just don't pick your own content. Feel free to elaborate on what made each track your favourite. 3. Quasar - Halo 3 - Battle Tracks - x DREAM 76 x BattleTracks was what I'd play in a custom game lobby for an audience unfamiliar with racetracks. BT felt like a great way of connecting racers and non-racers alike and Quasar was a great track to help showcase what racetracks were all about. It was fast, smooth and always a great time for everybody. 2. Requiem 2.3 - Halo 3 - Supercross - Le Hefe H3 SX tracks were more of an experiment for their time and they were very difficult to produce. Few tracks could nail down SX in H3 and I thought this was one of them. I originally didn't enjoy Requiem when I first played it, but I learned to appreciate it's difficulty as time went on. I even spin a few laps from time to time when I hop on my 360. 1. Corners V3.1 - Halo 3 - Terrain - WhiskeyWarm Corners was a no brainer, as I feel it represents the epitome of what a terrain track should be; ridiculously fast, incredibly technical and have amazing flow. While there were a lot of H3 terrain tracks I enjoyed, such as Golden (WhiskeyWarm), Snowblind V2 (Bomberman 914) and In Deseharah (Hatter is Mad), there was something special about Corners. Over the many years I played corners, every race was intense and highly competitive.